« The Shadow War | Main | Rise in Video Game Sales »

August 15, 2008

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a00d8341ef9a653ef00e5540321d78834

Listed below are links to weblogs that reference In Defense of Hannah Montana for the DS:

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Nathania

My daughter played the Hannah Montana Wii game and loved it. She loves racking up points, which she can later use to buy clothes.

She also does the dances. She has to match up her actions with what scrolls across the screen.

It's definitely a better game than some Wii games we've tried.

Andrhia

Good to know! Maybe we'll have to pick it up for my girl. :)

ann marie

Nathania: How old is your daughter? We're looking for wii games for our daughter who will be 6 in January.

varin

My daughter's been asking for the Hannah Montana game. Since we've been trying to limit her Hannah exposure (omg, do you really want *everything* to have Hannah's face on it?!), we bought her one of the puppy luv games instead. We were so, so wrong. Seriously, it's the worst Wii game I've played to date. I'm surprised they even released the game in its current state. I really don't know what some of these game companies are thinking.

John Evans

Here's an odd bit of trivia. I was a game tester for Acclaim Software for about a year and a half. That means I had to test, yes, Mary-Kate & Ashley games.

Mary-Kate & Ashley Sweet 16: License to Drive for the Game Boy Advance was a bad game. Just trust me on this, it was.

However, that game was completely different from Mary-Kate & Ashley Sweet 16: License to Drive for PS2 and GameCube. (I don't think there was an XBox version.) That game was a clone of Mario Party, and...it was actually playable. I mean, it could be tedious, but some of the minigames were fun and you could definitely imagine girls playing it.

So, really, I think like any licensed game, it depends on how much work the developers are willing to put into it.

(And you know, those MK&A games were real hits for Acclaim. They sold many, many copies and kept them in business for quite a while...)

Andrea A. Phillips

Varin: See, we're breathing a sigh of relief as we move into Hannah Montana territory. It's giving us respite from Princess Overload.

John: Now that I know you've played Mary Kate and Ashley games, I'm not sure I can ever look at you the same way again... ;) Also, hey, did you know Jeff Smith there? He's an old high school friend of my husband's.

John Evans

It was a job. ;) Actually, working as a tester did really hammer into me the idea that testing REALLY IS important, so I consider that a valuable lesson.

The MK&A thing...Just one of those quirks that makes me a fully realized character. ;) (What's really interesting is that the lead tester on those MK&A projects is now an aspiring hip-hop artist. Now that's an odd confluence of events.)

Jeff Smith...I don't think so. I don't remember everyone there, though. He could have been on a different shift, or maybe just hired at a different time.

The comments to this entry are closed.